{-# LANGUAGE CPP #-}
{-# LANGUAGE BangPatterns #-}
{-# LANGUAGE MagicHash #-}
{-# LANGUAGE UnboxedTuples #-}
{-# LANGUAGE Trustworthy #-}
{-# LANGUAGE ScopedTypeVariables #-}
module Utils
( roundTo
, i2d
, maxExpt
, magnitude
) where
import GHC.Base (Int(I#), Char(C#), chr#, ord#, (+#))
import qualified Data.Primitive.Array as Primitive
import Control.Monad.ST (runST)
import Data.Bits (unsafeShiftR)
roundTo :: Int -> [Int] -> (Int, [Int])
roundTo :: Int -> [Int] -> (Int, [Int])
roundTo Int
d [Int]
is =
case Int -> Bool -> [Int] -> (Int, [Int])
f Int
d Bool
True [Int]
is of
x :: (Int, [Int])
x@(Int
0,[Int]
_) -> (Int, [Int])
x
(Int
1,[Int]
xs) -> (Int
1, Int
1Int -> [Int] -> [Int]
forall a. a -> [a] -> [a]
:[Int]
xs)
(Int, [Int])
_ -> [Char] -> (Int, [Int])
forall a. HasCallStack => [Char] -> a
error [Char]
"roundTo: bad Value"
where
base :: Int
base = Int
10
b2 :: Int
b2 = Int
base Int -> Int -> Int
forall a. Integral a => a -> a -> a
`quot` Int
2
f :: Int -> Bool -> [Int] -> (Int, [Int])
f Int
n Bool
_ [] = (Int
0, Int -> Int -> [Int]
forall a. Int -> a -> [a]
replicate Int
n Int
0)
f Int
0 Bool
e (Int
x:[Int]
xs) | Int
x Int -> Int -> Bool
forall a. Eq a => a -> a -> Bool
== Int
b2 Bool -> Bool -> Bool
&& Bool
e Bool -> Bool -> Bool
&& (Int -> Bool) -> [Int] -> Bool
forall (t :: * -> *) a. Foldable t => (a -> Bool) -> t a -> Bool
all (Int -> Int -> Bool
forall a. Eq a => a -> a -> Bool
== Int
0) [Int]
xs = (Int
0, [])
| Bool
otherwise = (if Int
x Int -> Int -> Bool
forall a. Ord a => a -> a -> Bool
>= Int
b2 then Int
1 else Int
0, [])
f Int
n Bool
_ (Int
i:[Int]
xs)
| Int
i' Int -> Int -> Bool
forall a. Eq a => a -> a -> Bool
== Int
base = (Int
1,Int
0Int -> [Int] -> [Int]
forall a. a -> [a] -> [a]
:[Int]
ds)
| Bool
otherwise = (Int
0,Int
i'Int -> [Int] -> [Int]
forall a. a -> [a] -> [a]
:[Int]
ds)
where
(Int
c,[Int]
ds) = Int -> Bool -> [Int] -> (Int, [Int])
f (Int
nInt -> Int -> Int
forall a. Num a => a -> a -> a
-Int
1) (Int -> Bool
forall a. Integral a => a -> Bool
even Int
i) [Int]
xs
i' :: Int
i' = Int
c Int -> Int -> Int
forall a. Num a => a -> a -> a
+ Int
i
{-# INLINE i2d #-}
i2d :: Int -> Char
i2d :: Int -> Char
i2d (I# Int#
i#) = Char# -> Char
C# (Int# -> Char#
chr# (Char# -> Int#
ord# Char#
'0'# Int# -> Int# -> Int#
+# Int#
i# ))
maxExpt :: Int
maxExpt :: Int
maxExpt = Int
324
expts10 :: Primitive.Array Integer
expts10 :: Array Integer
expts10 = (forall s. ST s (Array Integer)) -> Array Integer
forall a. (forall s. ST s a) -> a
runST ((forall s. ST s (Array Integer)) -> Array Integer)
-> (forall s. ST s (Array Integer)) -> Array Integer
forall a b. (a -> b) -> a -> b
$ do
MutableArray s Integer
ma <- Int -> Integer -> ST s (MutableArray (PrimState (ST s)) Integer)
forall (m :: * -> *) a.
PrimMonad m =>
Int -> a -> m (MutableArray (PrimState m) a)
Primitive.newArray Int
maxExpt Integer
forall error. error
uninitialised
MutableArray (PrimState (ST s)) Integer
-> Int -> Integer -> ST s ()
forall (m :: * -> *) a.
PrimMonad m =>
MutableArray (PrimState m) a -> Int -> a -> m ()
Primitive.writeArray MutableArray s Integer
MutableArray (PrimState (ST s)) Integer
ma Int
0 Integer
1
MutableArray (PrimState (ST s)) Integer
-> Int -> Integer -> ST s ()
forall (m :: * -> *) a.
PrimMonad m =>
MutableArray (PrimState m) a -> Int -> a -> m ()
Primitive.writeArray MutableArray s Integer
MutableArray (PrimState (ST s)) Integer
ma Int
1 Integer
10
let go :: Int -> m (Array Integer)
go !Int
ix
| Int
ix Int -> Int -> Bool
forall a. Eq a => a -> a -> Bool
== Int
maxExpt = MutableArray (PrimState m) Integer -> m (Array Integer)
forall (m :: * -> *) a.
PrimMonad m =>
MutableArray (PrimState m) a -> m (Array a)
Primitive.unsafeFreezeArray MutableArray s Integer
MutableArray (PrimState m) Integer
ma
| Bool
otherwise = do
MutableArray (PrimState m) Integer -> Int -> Integer -> m ()
forall (m :: * -> *) a.
PrimMonad m =>
MutableArray (PrimState m) a -> Int -> a -> m ()
Primitive.writeArray MutableArray s Integer
MutableArray (PrimState m) Integer
ma Int
ix Integer
xx
MutableArray (PrimState m) Integer -> Int -> Integer -> m ()
forall (m :: * -> *) a.
PrimMonad m =>
MutableArray (PrimState m) a -> Int -> a -> m ()
Primitive.writeArray MutableArray s Integer
MutableArray (PrimState m) Integer
ma (Int
ixInt -> Int -> Int
forall a. Num a => a -> a -> a
+Int
1) (Integer
10Integer -> Integer -> Integer
forall a. Num a => a -> a -> a
*Integer
xx)
Int -> m (Array Integer)
go (Int
ixInt -> Int -> Int
forall a. Num a => a -> a -> a
+Int
2)
where
xx :: Integer
xx = Integer
x Integer -> Integer -> Integer
forall a. Num a => a -> a -> a
* Integer
x
x :: Integer
x = Array Integer -> Int -> Integer
forall a. Array a -> Int -> a
Primitive.indexArray Array Integer
expts10 Int
half
!half :: Int
half = Int
ix Int -> Int -> Int
forall a. Bits a => a -> Int -> a
`unsafeShiftR` Int
1
Int -> ST s (Array Integer)
forall {m :: * -> *}.
(PrimState m ~ s, PrimMonad m) =>
Int -> m (Array Integer)
go Int
2
uninitialised :: error
uninitialised :: forall error. error
uninitialised = [Char] -> error
forall a. HasCallStack => [Char] -> a
error [Char]
"Data.Scientific: uninitialised element"
magnitude :: Num a => Int -> a
magnitude :: forall a. Num a => Int -> a
magnitude Int
e | Int
e Int -> Int -> Bool
forall a. Ord a => a -> a -> Bool
< Int
maxExpt = Int -> a
cachedPow10 Int
e
| Bool
otherwise = Int -> a
cachedPow10 Int
hi a -> a -> a
forall a. Num a => a -> a -> a
* a
10 a -> Int -> a
forall a b. (Num a, Integral b) => a -> b -> a
^ (Int
e Int -> Int -> Int
forall a. Num a => a -> a -> a
- Int
hi)
where
cachedPow10 :: Int -> a
cachedPow10 = Integer -> a
forall a. Num a => Integer -> a
fromInteger (Integer -> a) -> (Int -> Integer) -> Int -> a
forall b c a. (b -> c) -> (a -> b) -> a -> c
. Array Integer -> Int -> Integer
forall a. Array a -> Int -> a
Primitive.indexArray Array Integer
expts10
hi :: Int
hi = Int
maxExpt Int -> Int -> Int
forall a. Num a => a -> a -> a
- Int
1